Complete Substance 3D Painter keyboard shortcuts reference — 57 shortcuts across 6 categories. Quick reference cheat sheet for Windows.
Substance 3D Painter is a texturing tool, and its shortcuts are shaped by that: number keys pick painting tools, single letters switch what the viewport displays, and a few keys manage the quick mask. The bindings are the same on Windows and macOS apart from the Ctrl/Cmd label. The table follows Adobe's shortcut reference for the current release.
| Shortcut | Action |
|---|---|
| Tab | Hide UI |
| Alt + H | Hide/ignore excluded geometry |
| F5 | Camera Perspective |
| F6 | Camera Orthographic |
| Space | Toggle animation |
| F | Center the whole mesh |
| F1 | Viewport layout 3D/2D |
| F2 | Viewport layout 3D only |
| F3 | Viewport layout 2D only |
| F4 | Swap 2D / 3D view |
| Shortcut | Action |
|---|---|
| F8 | Baking |
| F9 | Painting |
| F10 | Rendering (Iray) |
| Shift + Escape | Pause engine computation |
| A | Resume previous stroke |
| Shortcut | Action |
|---|---|
| Ctrl + O | Open project |
| Ctrl + F4 | Close project |
| Ctrl + S | Save project |
| Ctrl + N | New project |
| Alt + F4 | Quit application |
| Ctrl + Shift + B | Bake Mesh Maps |
| Ctrl + Shift + E | Export textures |
| Shortcut | Action |
|---|---|
| Q | Show/Hide manipulator |
| + | Increase the manipulator size |
| - | Decrease the manipulator size |
| T | Cycle through manipulation spaces |
| Shift + V | Toggle warp edition mode |
| W | Translate tool |
| E | Rotate tool |
| R | Scale tool |
| Shift + W | Surface tool |
| L | Symmetry |
| 1 | Select Paint tool |
| Ctrl + 1 | Select Paint tool + Particles |
| 2 | Select Eraser tool |
| Ctrl + 2 | Select Eraser tool + Particles |
| 3 | Select Projection tool |
| Ctrl + 3 | Select Projection tool + Particles |
| 4 | Select Polygon Fill |
| 5 | Select Smudge tool |
| 6 | Select Clone tool (relative source) |
| Ctrl + 6 | Select Clone tool (absolute source) |
| ] | Increase tool size |
| [ | Decrease tool size |
| X | Invert grayscale tool |
| P | Pick stroke material |
| D | Lazy Mouse |
| Shortcut | Action |
|---|---|
| C | Display next channel |
| Shift + C | Display previous channel |
| M | Display material |
| B | Display next mesh map |
| Shift + B | Display previous mesh map |
| Shortcut | Action |
|---|---|
| U | Toggle quick mask edition |
| Y | Clear quick mask |
| I | Invert quick mask |
| Alt + Q | Texture Set isolate |
| N | Ignore stencil mask |
1 is the paint tool, 2 the eraser, 3 projection, 4 polygon fill, 5 smudge and 6 clone; holding Ctrl with 1, 2, 3 or 6 selects the particle or absolute-source variant. ] and [ change tool size and X inverts a grayscale tool so it subtracts instead of adds. P picks the material under the cursor, D toggles lazy mouse for smoother strokes, and L turns symmetry on. A resumes the previous stroke, which is useful after an accidental click.
C and Shift + C cycle the viewport through channels — base colour, roughness, metallic, height — and M returns to the full material view. B and Shift + B step through baked mesh maps such as ambient occlusion and curvature, the fastest way to check a bake before painting on top of it. F1, F2 and F3 switch the layout between combined 3D/2D, 3D only and 2D only, F4 swaps the two, and F frames the whole mesh. Tab hides the interface for a clean look at the model.
U toggles quick mask editing, where you paint the area a stroke may affect; I inverts it and Y clears it. Alt + Q isolates the current texture set. F8, F9 and F10 switch between baking, painting and Iray rendering modes. Ctrl + Shift + B opens the mesh map baker and Ctrl + Shift + E the texture export dialog, where output templates decide which channels are packed into which files.
Press 1 for the paint tool and 2 for the eraser. Ctrl + 1 and Ctrl + 2 select their particle variants.
Press C repeatedly to cycle channels (Shift + C goes back). M returns to the material view.
It limits where strokes apply. Press U to edit it, paint the area, then press U again to leave mask editing and paint normally.
Press Tab to hide the UI; press it again to bring it back.
Open your assistant with this page preloaded as the source — great for follow-up questions like "which of these work in other apps?"