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Autodesk Maya Keyboard Shortcuts & Commands (50)

Complete collection of 50 Autodesk Maya keyboard shortcuts and commands. Browse all shortcuts organized by category with our interactive search tool.

Maya's default hotkeys are few and almost all single keys, because the application expects you to hold the mouse and drive with the left hand. The three that matter most are viewport navigation with Alt, the QWER tool keys, and the F-keys that switch between object and component selection — the last group is where new users get stuck.

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Viewport Navigation

ShortcutActionDescription
Alt + LMBOrbitOrbit the viewport.
Alt + MMBPanPan the viewport.
Alt + RMBZoomZoom the viewport.
FFrame selectionFrame view to selected object.
AFrame allFrame view to show all objects.
SpacePanel switchSwitch viewport layout.
4WireframeSwitch to wireframe display.
5ShadedSwitch to shaded display.
6TexturedSwitch to textured display.
7LightingSwitch to lighting display.

Object Editing

ShortcutActionDescription
WMoveActivate Move tool.
ERotateActivate Rotate tool.
RScaleActivate Scale tool.
QSelectActivate Select tool.
Ctrl + DDuplicateDuplicate selected objects.
Shift + DSpecial duplicateDuplicate with options.
Ctrl + GGroupGroup selected objects.
PParentSet parent-child relationship.
DeleteDeleteDelete selected objects.
HHideHide selected objects.
Shift + HShowShow hidden objects.

Component Mode

ShortcutActionDescription
F8Object/Component toggleToggle between object and component mode.
F9Vertex modeSwitch to vertex editing.
F10Edge modeSwitch to edge editing.
F11Face modeSwitch to face editing.
Ctrl + F9UV modeSwitch to UV editing.
3Smooth previewShow mesh smooth preview.
1Base meshShow base polygon mesh.

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Viewport Navigation

ShortcutActionDescription
Alt + LMBOrbitOrbit the viewport.
Alt + MMBPanPan the viewport.
Alt + RMBZoomZoom the viewport.
FFrame selectionFrame view to selected object.
AFrame allFrame view to show all objects.
SpacePanel switchSwitch viewport layout.
4WireframeSwitch to wireframe display.
5ShadedSwitch to shaded display.
6TexturedSwitch to textured display.
7LightingSwitch to lighting display.

Object Editing

ShortcutActionDescription
WMoveActivate Move tool.
ERotateActivate Rotate tool.
RScaleActivate Scale tool.
QSelectActivate Select tool.
Ctrl + DDuplicateDuplicate selected objects.
Shift + DSpecial duplicateDuplicate with options.
Ctrl + GGroupGroup selected objects.
PParentSet parent-child relationship.
DeleteDeleteDelete selected objects.
HHideHide selected objects.
Shift + HShowShow hidden objects.

Component Mode

ShortcutActionDescription
F8Object/Component toggleToggle between object and component mode.
F9Vertex modeSwitch to vertex editing.
F10Edge modeSwitch to edge editing.
F11Face modeSwitch to face editing.
Ctrl + F9UV modeSwitch to UV editing.
3Smooth previewShow mesh smooth preview.
1Base meshShow base polygon mesh.
📜 Source: Autodesk — Maya keyboard shortcuts. Default hotkey set for current Maya releases as published by Autodesk; identical on Windows, macOS and Linux apart from the Cmd/Ctrl label. Checked 2026-09-04. How we verify ›

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Navigation is Alt plus a mouse button

Alt + LMB tumbles the camera, Alt + MMB tracks (pans) and Alt + RMB dollies (zooms); this Alt convention is shared with Unity and most Autodesk products. F frames the selection and A frames everything in the scene, which is the recovery move when you have lost the model off screen. Space tapped once toggles the active panel between a single large view and the four-view layout.

Tools and display modes

Q selects, W moves, E rotates and R scales — the same layout Unity later adopted. The number keys change how the viewport draws: 4 wireframe, 5 shaded, 6 textured and 7 with scene lighting. On a mesh, 1 shows the base cage and 3 the smooth-preview subdivision without changing the geometry.

Objects versus components

F8 toggles between selecting whole objects and selecting components; F9, F10 and F11 jump straight to vertex, edge and face selection, and Ctrl + F9 to UVs. If clicks seem to select the wrong kind of thing, the current selection mode is the first thing to check. Ctrl + D duplicates, Shift + D is Duplicate Special with the last-used options, Ctrl + G groups the selection and P parents the selected objects to the last one selected. H hides and Shift + H shows.

Frequently asked questions

How do I get back to my model after it disappears from view?

Press A to frame everything in the viewport, or select the object in the Outliner and press F.

Why can I not select faces?

You are in object mode. Press F11 for face selection, or F8 to toggle between object and component mode.

What is the difference between Ctrl + D and Shift + D?

Ctrl + D makes a plain duplicate. Shift + D repeats Duplicate Special with the options you last set, such as offset copies or instances.

Where are Maya's hotkeys listed?

Windows › Settings/Preferences › Hotkey Editor shows every command with its assignment and lets you create custom sets.

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