How do you zoom extents in 3ds Max when the model disappears?

3ds Max · Viewport Navigation · updated 2026-09-06

Ctrl + Alt + Z — Zoom Extents

Press Ctrl + Alt + Z to zoom extents in the active viewport so every object fits on screen again; Z zooms extents on the current selection only, and Shift + Ctrl + Z does it in all viewports at once.

Related 3ds Max shortcuts: Viewport Navigation

ShortcutActionNotes
Alt + WMaximize Viewport ToggleExpands the active viewport to full screen and back.
ZZoom Extents SelectedFrames the current selection in the active viewport.
Ctrl + Alt + ZZoom ExtentsFrames the whole scene in the active viewport.
Shift + Ctrl + ZZoom Extents AllFrames the whole scene in every viewport.
Alt + ZZoom ModeActivates the interactive zoom tool.
Ctrl + WZoom Region ModeDrag a rectangle to zoom into it.
[Zoom Viewport InSteps the zoom in.
]Zoom Viewport OutSteps the zoom out.
IPan ViewportPans the viewport to centre on the cursor.
Ctrl + PPan ViewActivates the pan tool.
Ctrl + ROrbit View ModeActivates the orbit tool.
Shift + ZUndo Viewport OperationUndoes the last camera move, not the last scene edit.
Shift + YRedo Viewport OperationRedoes the last camera move.
Alt + HomeHome ViewReturns to the ViewCube home orientation.
Ctrl + Alt + Shift + ZZoom In 2XSteps the active viewport zoom in by a factor of two.
NumPad /Virtual Viewport ToggleTurns the virtual viewport on and off.
NumPad +Virtual Viewport Zoom InZooms the virtual viewport in.
NumPad -Virtual Viewport Zoom OutZooms the virtual viewport out.
NumPad 8Virtual Viewport Pan UpPans the virtual viewport up.
NumPad 2Virtual Viewport Pan DownPans the virtual viewport down.
NumPad 4Virtual Viewport Pan LeftPans the virtual viewport left.
NumPad 6Virtual Viewport Pan RightPans the virtual viewport right.

From the 3ds Max reference (157 entries) · all how-to answers

What zoom extents actually does

Zoom Extents recalculates the bounding box of everything in the scene and fits it into the active viewport, so it is the recovery move whenever the model seems to vanish after a bad scroll or an accidental pan. Ctrl + Alt + Z does that for the active viewport; Shift + Ctrl + Z (Zoom Extents All) applies it to all four viewports at once, which is faster after a layout reset. If a stray object is sitting far from the origin the fit will look empty — select what you want and use Z for Zoom Extents Selected instead.

Related viewport keys

Zoom Extents lives with the other viewport navigation keys in the Autodesk table: Alt + W maximises the active viewport, Ctrl + W starts a zoom region, and the middle mouse button pans while Alt with the middle button orbits. The Home key on the ViewCube returns to the saved home view, a different notion from extents because it restores a stored camera rather than fitting the geometry. Camera and light viewports do not respond to extents in the same way; switch to Perspective (P) first.

When the model is genuinely gone

If extents still shows nothing, the object may be hidden (Unhide All from the Display panel), on a hidden layer, or frozen and set to display as a box. Isolate Selection mode, toggled with Alt + Q, is another common cause: leaving it shows everything again. Every key here is on the 3ds Max reference page on this site, which is built from Autodesk’s own keyboard shortcut tables and lists the viewport group separately from modelling and animation keys.